Insomknights
A top-down action roguelite with 4 playable knights, unique weapon kits, room-based progression, and varied boss encounters, from combat to races to puzzles.
Game designer, musician, and creative technologist. Crafting interactive experiences at the intersection of systems, storytelling, and wonder.
A daily poker roguelike where every player in the world gets the same seed. Build Joker synergies, beat Boss Blinds, and climb the global leaderboard. No pay-to-win, just strategy.
A top-down action roguelite with 4 playable knights, unique weapon kits, room-based progression, and varied boss encounters, from combat to races to puzzles.
A roguelike decor puzzler where you furnish rooms to match the preferences of wandering spirits, using a tag-based resonance system that creates emergent solutions.
A local-first, offline writing app for novelists — with character builders, world-building codex, maps, timelines, and a distraction-free editor. No cloud, no subscriptions, just writing.
A narrative action RPG built for GBJAM 8 within authentic Game Boy constraints: 160x144 resolution, 4-color palette. Solo designed, illustrated, and scored.